Ark Survival Ascended Player Server
Brutes Island [NoFlyers, NoMutation, OfficialRates]
Server Status ONLINE 1 / 70 Players
# Player Name Platform / Player ID
0 Ghilgamesch 00024177119a4a1ea553b752c0c8e2d7
No players currently connected.
The server is currently unreachable. It may be offline or restarting.
Last checked: 1:04:50 PM Auto-refreshes every 30s
Server Rates
  • Server Stuff
    • Server Map – Island.
    • No Flying Mounts – Ability to tame flyers disabled. Engram for Zeppelin also disabled.
    • No Mutation – Mutation chance set to 0.
    • No Titan – Titan spawning is disabled.
    • MaxPlayers=70 – Maximum simultaneous player slots.
    • Crossplay=True – Enables cross-platform multiplayer between PC, PlayStation 5, and Xbox Series X/S.
    • DifficultyOffset=1.0 & OverrideOfficialDifficulty=5.0 – Sets max wild dino level.
    • ShowMapPlayerLocation=True – Shows the player marker on the mini-map.
    • ServerCrosshair=True – Toggles the center-screen crosshair.
    • AllowThirdPersonPlayer=True – Allows players to toggle third-person perspective.
    • AllowHitMarkers=True – Enables visual confirmation hit-markers when dealing damage.
    • bAllowUnlimitedRespecs=True – Removes the 24-hour cooldown penalty on the Mindwipe Tonic.
    • CropGrowthSpeedMultiplier=1.0 – Growth rate of crops inside crop plots.
  • Player Stuff
    • XPMultiplier=2.0 – Experience gain rate for both players and dinos.
    • PlayerCharacterWaterDrainMultiplier=1.0 – Rate at which player thirst depletes (lower = lasts longer).
    • PlayerCharacterFoodDrainMultiplier=1.0 – Rate at which player hunger depletes (lower = lasts longer).
    • PlayerCharacterStaminaDrainMultiplier=1.0 – Rate of stamina consumption during sprinting/actions.
    • PreventDiseases=False – Prevents players from catching Swamp Fever and other diseases.
    • NonPermanentDiseases=False – Causes diseases to disappear upon player death rather than persisting.
  • Dino Stuff
    • TamingSpeedMultiplier=3.0 – Taming speed rate (higher values reduce required food/time).
    • DinoCharacterFoodDrainMultiplier=1.0 – Food drain for tamed dinos (lower = lasts longer).
  • Breeding Stuff
    • MatingIntervalMultiplier=0.5 – Delay between breeding readiness (lower values mean dinos can mate much more frequently).
    • EggHatchSpeedMultiplier=4.0 – Incubation and gestation speed (higher = faster hatching/birth).
    • BabyMatureSpeedMultiplier=3.0 – Maturation rate of baby dinos into adults (higher = faster growth).
    • BabyCuddleIntervalMultiplier=1.5 – Time interval between required imprinting interactions.
    • BabyCuddleGracePeriodMultiplier=5.0 – Time window available to imprint without losing quality.
    • BabyImprintAmountMultiplier=3.0 – Scales percentage of imprinting progress per imprint.
    • BabyCuddleLoseImprintQualitySpeedMultiplier=0.0 – Decay rate of imprint percentage if an imprint is missed (0.0 = never loses imprint).
    • BabyImprintingStatScaleMultiplier=1.0 – Multiplier for the bonus stats awarded by reaching 100% imprint.
    • BabyFoodConsumptionSpeedMultiplier=1.0 – Rate at which babies consume food while maturing (lower reduces trough babysitting).
    • LayEggIntervalMultiplier=1.0 – How often female dinos lay unfertilized eggs (lower = more frequent eggs for kibble).
  • Harvest Stuff
    • HarvestAmountMultiplier=2.0 – Yield gathered from nodes, trees, bushes, and corpses.
    • ClampResourceHarvestDamage=False – When False, high-damage tools/dinos extract more total materials per node.